Mountains — Film by Paul Wang

Real creativity at its finest.

(virtual creativity, too)

The filming of "Mountains", Iceland, May 21 2024

From real filmmaking on location, to 3D renders in Unreal Engine, a good creative eye is crucial for understanding the conveying of visual communication. A good visual spectacle can shape opinions, boost recognition and retention, strengthen team relations, and raise moral. My experience, whether it's a fun personal project I wanted to do for the fun of it, or a piece of high-level marketing media, has shaped and strengthed my ability to judge the efficacy of visual storytelling.


Unreal Engine Renders

Created in Unreal Engine 5.5, these renders were made using Pathtracer raytracing, usually with 9,216 light rays per pixel and 4 bounces per light ray. Each individual frame is rendered separately, with up to 1300 frames for a cinematic video, and then compiled, edited, and colour graded in Davinci Resolve. Each 1080p frame can take up to 5 minutes to render, and each 8k frame (like those used in the official FSUK posters) can take up to 8 hours for ONE image.


Cinematography & Photography

— Photo by Paul Wang
— Photo by Paul Wang
— Photo by Paul Wang
— Photo by Paul Wang
— Photo by Paul Wang
— Photo by Paul Wang
— Photo by Paul Wang
— Photo by Paul Wang


Personal Business Card — Created by Paul Wang
Personal Logo — Created by Paul Wang

Hand drawn, created using Microsoft Paint and Canva.


EUFS Posters

Poster of SISU 26E created for Edinburgh University Formula Student — Created by Paul Wang


Personal Posters

Laser ILCA 7 Poster — Created by Paul Wang
Melges C-Scow Poster — Created by Paul Wang
Impaler Poster — Created by Paul Wang
Cessna 242SP Poster — Created by Paul Wang